Muppet Monster Adventure Review

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Muppet Monster Adventure Review

Muppet Monster Adventure is one of the rare breed of titles that’s well-suited for grown-ups and children alike.

Muppet Monster Adventure [Psx] – All Bosses


Muppet Monster Adventure is a platform game for the Sony PlayStation developed by Magenta Software and Jim Henson Interactive in 2000, and published by Sony Computer Entertainment in Europe and Midway Home Entertainment in North America.

Device:
Playstation Classic
Bleemsync 1.2
OTG
Sandisk Cruzer Blade 128 GB

Capture:
Ezcap 284 hd video capture

PeePee’s Game Reviews – Bean Burrito Bureau Play Muppet Monster Adventure Part 2


Should you buy the game?

This video edited by EnilaDep

#muppet #monster #mansion

Muppets Monster Adventure: Beaker Abuse


We’re finally back with Muppets Monster Adventure! Today we torture poor Beaker, throw chickens at people and fight the first big bad boss of the game – Noseferatu…

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ABOUT THE GAME

Muppet Monster Adventure is a platform game for the Sony PlayStation developed by Magenta Software and Jim Henson Interactive in 2000, and published by Sony Computer Entertainment in Europe and Midway Home Entertainment in North America.

The game draws heavily on PlayStation standard platformers of its day, most prominently Spyro (with which it shared a sound designer, Michael Gollom). Other notable inspirations are Crash Bandicoot (Robin’s spin attack is identical in execution to Crash’s), Croc, and Super Mario 64 (the game’s swimming system was described as ‘intuitive’ and compared favourably with Mario’s ‘flying underwater’ style controls.

Despite some fundamental similarities in controls and platforming setpieces used, the game was praised for the array of context-specific transformations that Robin can perform. Inspired by the transformations the Muppets themselves undergo, Robin is able to use their abilities (by taking on their appearance) once he has collected all four pieces of an amulet bearing the relevant Muppet’s face. Noseferatu’s amulet grants Robin the power to glide, the Wocka Wocka Werebear’s enables him to climb, the Muck Monster’s allows him to dive underwater, Ker-monster’s permits him to push and pull large blocks, and the amulet bearing the Ghoul-friend of Ker-monster gives him the ability to perform door-smashing karate chops.

The mechanisms by which the game progresses are relatively simplistic. Each level requires a certain amount of ‘evil energy’ (dropped by enemies and scattered freely around all levels) to open it, and only three may be unlocked before a boss has to be fought. Bosses, however, do not require the collection of evil energy but instead need ‘Muppet Tokens’, a gaming MacGuffin similar to Super Mario 64’s Power Stars that resemble a golden block shaped like Kermit’s head. Once a set number of these have been collected (some are found scattered around levels while others require the completion of certain minigames), the boss is accessible and can be defeated, opening up the next stage of the game. Skibidi toilet chronicles: the unlikely fight between dancing toilets and electronics-headed defenders.

Muppet Monster Adventure – Part 2


Streamed on 10/29/22 — Watch live at https://www.twitch.tv/kylebosman